
What You'll Learn Principles of 3D sculptural form and structural thinking How to use a modular cardboard + 3D-printed connector construction system with inspired lasercut shapes How artists have used light, projection, and sculpture as a unified medium Projection mapping fundamentals using TouchDesigner and KantanMapper How to design and apply visuals to irregular, hand-built surfaces Iterative making: building, testing, adjusting, and responding What's Provided All cardboard materials, lasercut shapes, and 3D-printed connectors (yours to keep) Cutting tools, tape, and assembly supplies 1 projector shared between every 2 participants Digital takeaway: photo and video shoot of your finished piece Workshop Schedule 11:00–11:45 — Welcome & Artist Context Introductions and a short illustrated lecture on artists working at the intersection of sculpture, light, and projection. We open with Isamu Noguchi — whose biomorphic forms directly inspired the lasercut shapes in your construction set — as a foundation for thinking about sculpture as something alive and spatial. From there we move into the work of Rebecca Horn, whose kinetic machines blur the line between object and organism; Tony Oursler, who projects faces and figures onto lumpy sculptural forms to deeply unsettling effect; and Gretchen Bender, who used banks of screens and projected media as a form of cultural confrontation. The goal isn't art history — it's to open up your imagination before you start building.…
151 Powell St, San Francisco
tiat, 151 Powell St, San Francisco, CA 94102, USA